Gaming, Simulation and Innovations: Challenges and Opportunities : 52nd International Simulation and Gaming Association Conference, ISAGA 2021, Indore, India, September 6–10, 2021, Revised Selected Papers

Upinder Dhar, Jigyasu Dubey, Vinod Dumblekar, Sebastiaan Meijer, Heide Lukosch

Informasi Dasar

55 kali
23.21.1672
794.81
Buku - Elektronik (E-Book)
Tel-U Gedung Manterawu Lantai 5 : Rak 24
Tel-U Purwokerto : Rak 8

This book constitutes the refereed proceedings of the 52nd International Simulation and Gaming Association Conference, ISAGA 2021, held in Indore, India, during September 6–10, 2021. The 24 full papers included in this book were carefully reviewed and selected from 58 submissions. They were organized in topical sections as follows: game design and facilitation; gaming in education; player experience in simulations; and policy formulation and serious games.

Subjek

ELECTRONIC GAMES
COMPUTER APPLICATIONS,

Katalog

Gaming, Simulation and Innovations: Challenges and Opportunities : 52nd International Simulation and Gaming Association Conference, ISAGA 2021, Indore, India, September 6–10, 2021, Revised Selected Papers
978-3-031-09959-5
297p.: pdf file.; 24,2 MB
English

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Pengarang

Upinder Dhar, Jigyasu Dubey, Vinod Dumblekar, Sebastiaan Meijer, Heide Lukosch
Perorangan
 
 

Penerbit

Springer Cham
New York
2022

Koleksi

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