GAMEDEV: 10 Steps to Making Your First Game Successful

Wlad Marhulets

Informasi Dasar

22.01.403
793.4
Buku - Circulation (Dapat Dipinjam)
24

As a first-time developer with no prior experience in coding, modeling, texturing, animation, game design, etc., I managed to launch DARQ to both commercial success and critical acclaim. With $0 spent on marketing, it was featured in major media outlets, such as IGN, Kotaku, PC Gamer, GameSpot, Forbes, and hundreds of others. DARQ won numerous awards, such as The Best Game of the MIX / PAX, and received a user rating of 9 out of 10. DARQ was in the TOP 50 of the most wishlisted games on Steam before launch. It made it to the "Top Selling," "New and Popular," and "Featured and Recommended" tabs on Steam. Ultimately, DARQ became #42 Most Shared PC Video Game of 2019 (Metacritic). In this book, I describe how I did it. If you're an aspiring developer wanting to make a living from making games, this book is for you. The book guides you through a step-by-step process of making a commercial game. It teaches you how to learn all the necessary skills and covers various aspects of game development: mindset, preproduction, funding, business, law, development, marketing, PR, publishing, distribution, as well as pre-launch, launch, and post-launch strategies.

Subjek

GAMES
GAMES DESIGN,

Katalog

GAMEDEV: 10 Steps to Making Your First Game Successful
979-8756751147
v, 256p.: ill.; 23 cm
English

Sirkulasi

Rp. 0
Rp. 1.000
Ya

Pengarang

Wlad Marhulets
Perorangan
 
 

Penerbit

Independently published
New York
2020

Koleksi

Kompetensi

 

Download / Flippingbook

 

Ulasan

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