Modeling and Animation Using Blender

Ezra Thess Mendoza Guevarra

Informasi Dasar

313 kali
21.21.2966
006.696
Buku - Elektronik (E-Book)
Tel-U Gedung Manterawu Lantai 5 : Rak 5
Tel-U Purwokerto : Rak 3

Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the Blender game engine and all its core features.

Along the way you’ll see why Blender 3D has proved its competency in UV unwrapping, texturing, raster graphic editing, rigging, sculpting, animating, motion graphics, and video editing through the years. Modeling and Animation Using Blender gives a thorough tour of Blender Eevee, covering its new features and how to make best use of them. After reading this book you will have the confidence to choose Blender for your next project.

What You Will Learn

Master the features of Blender Eevee Work with modeling, animation, and much more using the updated software Understand important concepts such as physics and particles Who This Book Is For

Art enthusiasts and professionals who want to learn Blender 3D. Blender 3D professionals who want to learn about the latest version would find the book useful

Subjek

COMPUTER ANIMATION
 

Katalog

Modeling and Animation Using Blender
978-1-4842-5340-3
302p.: pdf file.; 14 MB
English

Sirkulasi

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Pengarang

Ezra Thess Mendoza Guevarra
Perorangan
 
 

Penerbit

Apress
Singapore
2020

Koleksi

Kompetensi

 

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Ulasan

tempatkan teratas: rasio terbesar/ terbanyak disetujui/ terbaru
  bale 20 November, 2023
107637
materi sayangat menarik dan menembak wawasan animasi dan permodelan blender
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