Exploring Modeling, Texturing, Lighting, Rendering With Autodesk 3ds Max 2021

Pradeep Mamgain

Informasi Dasar

21.21.2956
621.32
Buku - Elektronik (E-Book)
12a

This book also covers the Arnold renderer. Using a structured and pragmatic approach, this guide begins with the basics of modeling, then builds on this knowledge using practical examples to enhance your modeling, texturing, lighting, and rendering skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of 3ds Max 2021. As you go from hands-on exercise to hands-on exercise, you’ll develop a strong arsenal of skills that combined will form a complete end to end process to create high quality renders using 3ds Max 2021.

This book shares tips, tricks, notes, and cautions throughout, which will help you become a better 3ds Max artist and you will be able to speed up your workflow.

This book is aimed to be a solid teaching resource for learning 3ds Max. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner

Subjek

LIGHTING
Modeling systems,

Katalog

Exploring Modeling, Texturing, Lighting, Rendering With Autodesk 3ds Max 2021
 
673p.; pdf file.; 37 MB
English

Sirkulasi

Rp. 0
Rp. 0
Tidak

Pengarang

Pradeep Mamgain
Perorangan
 
 

Penerbit

PADEXI Academy
 
2020

Koleksi

Kompetensi

 

Download / Flippingbook

 

Ulasan

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