Unity 2020 Virtual Reality Projects Third Edition: Learn VR development by building immersive applications and games with Unity 2019.4 and later versions

Jonathan Linowes

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This book takes a practical, project-based approach to teach you the specifics of VR development using the Unity 3D game engine. We will walk through a series of hands-on projects, step-by-step tutorials, and in-depth discussions using Unity 2019.4 LTS or Unity 2020.x, and other free or open source software. While VR technology is rapidly advancing, we'll try to capture the basic principles and techniques that you can use to make your own VR games and applications immersive and comfortable. You will learn how to use Unity to develop VR applications that can be experienced on devices such as Oculus Rift, Quest, HTC VIVE, and others. We'll also cover the technical considerations that are especially important and possibly unique to VR. By the end of this book, you will be equipped to develop rich and interactive VR experiences.

If you are interested in VR, want to learn how it works, or want to create your own VR experiences, this book is for you. Whether you're a non-programmer and are unfamiliar with three-dimensional computer graphics or you are experienced in both but new to VR, you will benefit from this book. Any experience in Unity is an advantage. If you are new to Unity, you can also pick up this book, although you might first want to work through some of Unity's own getting-started tutorials, which are available on their website

Game developers may already be familiar with the concepts in this book that have been reapplied to VR projects, but might still learn many other ideas that are specific to VR. Mobile and 2D game designers who already know how to use Unity will discover another dimension! Engineers and 3D designers may understand many of the 3D concepts, but will learn to use the Unity engine for VR. Application developers may appreciate the potential non-gaming uses of VR and may want to learn how to use the tools to make that happen.

Subjek

VIRTUAL REALITY
 

Katalog

Unity 2020 Virtual Reality Projects Third Edition: Learn VR development by building immersive applications and games with Unity 2019.4 and later versions
978-1-83921-733-3
303p.; pdf file.; 6 MB
English

Sirkulasi

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Pengarang

Jonathan Linowes
Perorangan
 
 

Penerbit

Packt publishing
Birmingham
2020

Koleksi

Kompetensi

 

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