The Design Thinking Playbook : transformasi digital jitu untuk tim, produk, layanan, bisnis, dan ekosistem

Michael Lewrick, Patrick Link, Larry Leifer

Informasi Dasar

202 kali
21.01.404
658.401
Buku - Circulation (Dapat Dipinjam)
19 A

The Design Thinking Playbook is an actionable guide to the future of business. By stepping back and questioning the current mindset, the faults of the status quo stand out in stark relief—and this guide gives you the tools and frameworks you need to kick off a digital transformation. Design Thinking is about approaching things differently with a strong user orientation and fast iterations with multidisciplinary teams to solve wicked problems. It is equally applicable to (re-)design products, services, processes, business models, and ecosystems. It inspires radical innovation as a matter of course, and ignites capabilities beyond mere potential. Unmatched as a source of competitive advantage, Design Thinking is the driving force behind those who will lead industries through transformations and evolutions.

This book describes how Design Thinking is applied across a variety of industries, enriched with other proven approaches as well as the necessary tools, and the knowledge to use them effectively. Packed with solutions for common challenges including digital transformation, this practical, highly visual discussion shows you how Design Thinking fits into agile methods within management, innovation, and startups.

Subjek

BUSINESS PLANNING
 

Katalog

The Design Thinking Playbook : transformasi digital jitu untuk tim, produk, layanan, bisnis, dan ekosistem
9786230025785
337p.: ill.; 19 cm
Indonesia

Sirkulasi

Rp. 0
Rp. 1.000
Ya

Pengarang

Michael Lewrick, Patrick Link, Larry Leifer
Perorangan
 
 

Penerbit

Elex Media Komputindo
Jakarta
2021

Koleksi

Kompetensi

  • EBI3A3 - DESIGN THINKING
  • EBI3A3 - DESIGN THINKING
  • CRI1B3 - DESIGN THINKING
  • DMI1A3 - DESIGN THINKING
  • DVI2I3 - DESIGN THINKING & METODOLOGI DESAIN
  • EMI2F3 - DESIGN THINKING FOR BUSINESS
  • ELI2F3 - DESIGN THINKING UNTUK BISNIS
  • VHI2A3 - LAYANAN INFORMASI HOTEL
  • VKI2A3 - LAYANAN JARINGAN
  • ISI3I3 - MANAJEMEN LAYANAN
  • ISI4W3 - MANAJEMEN LAYANAN JARINGAN
  • VPI2K3 - MANAJEMEN LAYANAN PELANGGAN
  • CTI2C3 - MANAJEMEN LAYANAN TEKNOLOGI INFORMASI
  • ISI7L2 - MANAJEMEN PROSES BISNIS BERORIENTASI LAYANAN
  • VHI2G2 - PSIKOLOGI PELAYANAN
  • CTI4S3 - SISTEM KOMPUTASI LAYANAN
  • DPI2A5 - DESAIN PRODUK I (SEMIOTIKA VISUAL DAN SEMANTIKA PRODUK)
  • DPI2F5 - DESAIN PRODUK II (TEKNOLOGI TERAPAN )
  • DPI3A5 - DESAIN PRODUK III (PRAKTICE LED RISET)
  • DPI3G5 - DESAIN PRODUK IV (TREND DAN GAYA HIDUP)
  • VPI1F3 - MANAJEMEN PRODUK
  • DKI3G3 - MANAJEMEN PRODUK FASHION
  • KHI4H3 - MANAJEMEN PRODUKSI MEDIA
  • DDI4F2 - MANAJEMEN PRODUKSI MEDIA
  • DDI4D3 - PASCA PRODUKSI
  • DKI4E3 - PEMASARAN DIGITAL PRODUK FASHION
  • DKI3B3 - PENGANTAR PRODUKSI GARMEN
  • IEI3C2 - PENGEMBANGAN PRODUK
  • UEI4E3 - PENGEMBANGAN PRODUK
  • IEI483 - PERANCANGAN PRODUK DAN PROSES SIMULTAN
  • IEI5B3 - PERAWATAN PRODUKTIF MENYELURUH
  • IEI2K2 - PERENCANAAN DAN PENGENDALIAN PRODUKSI
  • IEI2D2 - PRAKTIKUM TEKNIK INDUSTRI 1: PROSES PRODUKSI DAN PERANCANGAN SISTEM KERJA
  • IEI2L2 - PRAKTIKUM TEKNIK INDUSTRI 2: PERANCANGAN SISTEM PRODUKSI DAN OPTIMASI INDUSTRI
  • IEI3D2 - PRAKTIKUM TEKNIK INDUSTRI 3: PENGEMBANGAN PRODUK DAN SIMULASI INDUSTRI
  • KII3X4 - PRODUKSI DRAMA - DCB
  • KII2T3 - PRODUKSI FEATURE - DCB
  • DGI3F3 - PRODUKSI GRAFIKA
  • KII2U3 - PRODUKSI PROGRAM NON DRAMA - DCB
  • KII3W3 - PRODUKSI WEBSITE
  • DPI3H3 - PUBLIKASI DESAIN PRODUK
  • IEI3K2 - SISTEM PRODUKSI DAN OTOMASI INDUSTRI
  • IEI5P3 - SISTEM PRODUKSI TEPAT WAKTU
  • DKI363 - STUDIO 6 : PRODUKSI GARMEN
  • UEI4E3 - VALIDASI PRODUK
  • UEI4E3 - VALIDASI PRODUK

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