Learning Java with Games

Chong-wei Xu

Informasi Dasar

58 kali
21.21.1423
005.13
Buku - Elektronik (E-Book)
Tel-U Gedung Manterawu Lantai 5 : Rak 2
Tel-U Purwokerto : Rak 2

This innovative approach to teaching Java language and programming uses game design development as the method to applying concepts.

Instead of teaching game design using Java, projects are designed to teach Java in a problem-solving approach that is both a fun and effective. Learning Java with Games introduces the concepts of Java and coding; then uses a project to emphasize those ideas. It does not treat the object-oriented and procedure and loop parts of Java as two separate entities to be covered separately, but interweaves the two concepts so the students get a better picture of what Java is.

After studying a rich set of projects, the book turns to build up a “Three-layer Structure for Games” as an architecture template and a guiding line for designing and developing video games. The proposed three-layer architecture not only merges essential Java object-oriented features but also addresses loosely coupled software architecture.

Subjek

JAVA
 

Katalog

Learning Java with Games
978-3-319-72886-5
57`p.: pdf file.; 10 MB
Inggris

Sirkulasi

Rp. 0
Rp. 0
Tidak

Pengarang

Chong-wei Xu
Perorangan
 
 

Penerbit

Springer
New York
2018

Koleksi

Kompetensi

  • TKI4K3 - PEMROGRAMAN GAME

Download / Flippingbook

 

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