Learning C# by Developing Games with Unity 2020: An enjoyable and intuitive approach to getting started with C# programming and Unity, 5/E.

Harrison Ferrone

Informasi Dasar

21.21.161
794.81
Buku - Elektronik (E-Book)
24

Over the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity.

This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you'll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you've got to grips with C# programming, you'll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you'll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level.

By the end of this book, you'll be able to leverage the C# language to build your own real-world Unity game development projects.

Subjek

ELECTRONIC GAMES
 

Katalog

Learning C# by Developing Games with Unity 2020: An enjoyable and intuitive approach to getting started with C# programming and Unity, 5/E.
978-1-80020-780-6
357p.: pdf file.; 9 MB
English

Sirkulasi

Rp. 0
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Tidak

Pengarang

Harrison Ferrone
Perorangan
 
 

Penerbit

Packt Publishing
Birmingham
2020

Koleksi

Kompetensi

  • CEG4A3 - PEMROGRAMAN GAME
  • TKI4K3 - PEMROGRAMAN GAME

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