Video games offer a lucrative new market for scriptwriters but writing for this filed can be complex and very different from writing for traditional media. This practical guide shows how you can adapt your skills to this exciting medium.
Written by an experienced games writer, the book gives you a realistic picture of how games companies work, how the writer fits into development process and the skills required. Topics covered include characters, point of view, storytelling and interactive narrative, as well as licensed, localication and technical writing. Illustrated with numerous examples, this is a cutting-edge and accessible guide for anyone interested in writing for this market.