Unity 3D Game Development by Example Beginner's

Ryan Henson Creighton

Informasi Dasar

16.01.767
794.81
Buku - Circulation (Dapat Dipinjam)
24

The book takes a clear, step-by-step approach to building small, simple game projects. It focuses on short, attainable goals so that the reader can finish something, instead of trying to create a complex RPG or open-world game that never sees the light of day. This book encourages readers hungry for knowledge. It does not go into gory detail about how every little knob and dial functions - that's what the software manual is for! Rather, this book is the fastest path from zero to finished game using the Unity 3D engine. If you've ever wanted to develop games, but have never felt "smart" enough to deal with complex programming, this book is for you. It's also a great kick-start for developers coming from other tools like Flash, Unreal Engine, and Game Maker Pro.

Subjek

UNITY 3D
COMPUTER GAMES-PROGRAMMING,

Katalog

Unity 3D Game Development by Example Beginner's
978-1-849690-54-6
ix, 364p.: il.; 24cm+ index
Inggris

Sirkulasi

Rp. 0
Rp. 1.000
Ya

Pengarang

Ryan Henson Creighton
Perorangan
 
 

Penerbit

Packt Publishing
New York
2010

Koleksi

Kompetensi

  • DCG3G3 - ANIMASI DAN GAME LANJUT

Download / Flippingbook

 

Ulasan

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