Computer Graphics: Principles and Practice -3/E.

John F. Hughes et al.

Informasi Dasar

15.01.1336
006.6
Buku - Circulation (Dapat Dipinjam)
4

Computer Graphics: Principles and Practice, Third Edition, remains the most authoritative introduction to the field. The first edition, the original “Foley and van Dam,” helped to define computer graphics and how it could be taught. The second edition became an even more comprehensive resource for practitioners and students alike. This third edition has been completely rewritten to provide detailed and up-to-date coverage of key concepts, algorithms, technologies, and applications.

The authors explain the principles, as well as the mathematics, underlying computer graphics–knowledge that is essential for successful work both now and in the future. Early chapters show how to create 2D and 3D pictures right away, supporting experimentation. Later chapters, covering a broad range of topics, demonstrate more sophisticated approaches. Sections on current computer graphics practice show how to apply given principles in common situations, such as how to approximate an ideal solution on available hardware, or how to represent a data structure more efficiently. Topics are reinforced by exercises, program­ming problems, and hands-on projects.

Subjek

COMPUTER GRAPHICS
 

Katalog

Computer Graphics: Principles and Practice -3/E.
978-0-321-39952-6
xlvii,1209p.: il.; 26cm + Bibliography & Index
Inggris

Sirkulasi

Rp. 0
Rp. 1.000
Ya

Pengarang

John F. Hughes et al.
Perorangan
 
 

Penerbit

Pearson Education
Ohio
2014

Koleksi

Kompetensi

  • DCG3C3 - TEKNIK VISUALISASI
  • DCG3F3 - MULTIMEDIA TERAPAN
  • DCG3B3 - TEKNOLOGI MULTIMEDIA
  • CSH5A3 - STANDAR DAN SISTEM MULTIMEDIA
  • CSH6P3 - TOPIK KHUSUS DALAM APLIKASI MULTIMEDIA, ISI & KOMUNIKASI
  • DIH2C3 - MULTIMEDIA TERAPAN
  • VII3C3 - MULTIMEDIA TERAPAN

Download / Flippingbook

 

Ulasan

Belum ada ulasan yang diberikan
anda harus sign-in untuk memberikan ulasan ke katalog ini