Reconstructing Majapahit Kingdom In Virtual Reality: Proceeding The 3rd Bandung Creative Movement (BCM) 2016

Wandah Wibawanto, Rahina Nugrahani, Arry Mustikawan

Informasi Dasar

16.24.094
006.8
E-Article
5

In the last decade the development of technology led us to the era of virtual reality. Virtual reality is a computer-based technology that provides a realistic experience, interactive, or a sense of an object. Virtual reality has the ability to describe the functionality of the object thoroughly, describing the environment, enabling user to immerse and involve in the environment without physical process and and placing it at the center of user experience. The ability of virtual reality in representing environment can be used in reconstructing the Majapahit kingdom in 13-15 century AD. As one of the great kingdom, Majapahit civilization is still slightly exposed, compared to some other world civilizations. Method used in this research is histeriographic where Majapahit written literature and artifacts can be used as reference. This study is aimed to produce a Virtual Reality (VR) application which can be used as a media to reintroduce the Majapahit Kingdom to the public. Outcomes of this study is a prototype that displays simulated visual reality of Majapahit kingdom.
Keywords : Virtual reality, Heritage, Majapahit

Subjek

MULTIMEDIA COMPUTER ART
 

Katalog

Reconstructing Majapahit Kingdom In Virtual Reality: Proceeding The 3rd Bandung Creative Movement (BCM) 2016
 
8P., pdf file; 5658 KB
 

Sirkulasi

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Tidak

Pengarang

Wandah Wibawanto, Rahina Nugrahani, Arry Mustikawan
Perorangan
 
 

Penerbit

Universitas Telkom
BANDUNG
2016

Koleksi

Kompetensi

 

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