Informasi Umum

Kode

21.21.2435

Klasifikasi

793.4 - Games of actions

Jenis

Buku - Elektronik (E-Book)

Subjek

Games-computer Application

No. Rak

Tel-U Purwokerto : Rak 8
Tel-U Bandung - Gedung Manterawu Lantai 5 : Rak 24

Dilihat

3351 kali

Informasi Lainnya

Abstraksi

This third edition of the Unity Virtual Reality (VR) development guide is updated to cover the latest features of Unity 2019.4 or later versions - the leading platform for building VR games, applications, and immersive experiences for contemporary VR devices.

Enhanced with more focus on growing components, such as Universal Render Pipeline (URP), extended reality (XR) plugins, the XR Interaction Toolkit package, and the latest VR devices, this edition will help you to get up to date with the current state of VR. With its practical and project-based approach, this book covers the specifics of virtual reality development in Unity. You'll learn how to build VR apps that can be experienced with modern devices from Oculus, VIVE, and others. This virtual reality book presents lighting and rendering strategies to help you build cutting-edge graphics, and explains URP and rendering concepts that will enable you to achieve realism for your apps. You'll build real-world VR experiences using world space user interface canvases, locomotion and teleportation, 360-degree media, and timeline animation, as well as learn about important VR development concepts, best practices, and performance optimization and user experience strategies.

By the end of this Unity book, you'll be fully equipped to use Unity to develop rich, interactive virtual reality experiences.

Koleksi & Sirkulasi

Tersedia 1 dari total 1 Koleksi

Anda harus log in untuk mengakses flippingbook

Pengarang

Nama Jonathan Linowes
Jenis Perorangan
Penyunting
Penerjemah

Penerbit

Nama Packt Publishing
Kota Birmingham
Tahun 2020

Sirkulasi

Harga sewa IDR 0,00
Denda harian IDR 0,00
Jenis Non-Sirkulasi

Download / Flippingbook

diunduh 6 kali