Informasi Umum

Kode

21.21.1704

Klasifikasi

006.3 - Special Computer Methods- Artificial intelligence

Jenis

Buku - Elektronik (E-Book)

Subjek

Artificial Intelligence

No. Rak

Tel-U Bandung - Gedung Manterawu Lantai 5 : Rak 4
Tel-U Purwokerto : Rak 3

Dilihat

177 kali

Informasi Lainnya

Abstraksi

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, generate content for games, and model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides, and reading.

Koleksi & Sirkulasi

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Pengarang

Nama Georgios N. Yannakakis, Julian Togelius
Jenis Perorangan
Penyunting
Penerjemah

Penerbit

Nama Springer International Publishing
Kota New York
Tahun 2018

Sirkulasi

Harga sewa IDR 0,00
Denda harian IDR 0,00
Jenis Non-Sirkulasi

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