20.21.2053
794.8 - Electronic Game
Buku - Elektronik (E-Book)
Video Games--design.
183 kali
The list of contributors for this book is pretty impressive. Each one has double-digit years of experience working with the biggest companies in the game industry. At the same time, there’s a good variety—plenty of experience on small indie gigs, experimental projects, and in academia. Their bios are included in this book, and they’re pretty good reading as well—more than one sly joke, I promise.
But none of them claims we have nothing more to learn. There are still many mysteries, challenges we have yet to tackle, and problems we don’t quite know how to solve yet, but we’re starting to narrow down the field of what those challenges are.
Other books—whether they focus on the general craft of writing or specifically writing for games—cover more theoretical or general advice, and there are some really good ones out there. This book aims at providing very practical techniques used in game writing from the trenches where it’s happening every day. Less theory here, more practice.
Tersedia 1 dari total 1 Koleksi
Nama | Wendy Despain |
Jenis | Perorangan |
Penyunting | |
Penerjemah |
Nama | CRC Press |
Kota | Boca Raton |
Tahun | 2020 |
Harga sewa | IDR 0,00 |
Denda harian | IDR 0,00 |
Jenis | Non-Sirkulasi |