Informasi Umum

Kode

20.21.2053

Klasifikasi

794.8 - Electronic Game

Jenis

Buku - Elektronik (E-Book)

Subjek

Video Games--design.

No. Rak

Dilihat

183 kali

Informasi Lainnya

Abstraksi

The list of contributors for this book is pretty impressive. Each one has double-digit years of experience working with the biggest companies in the game industry. At the same time, there’s a good variety—plenty of experience on small indie gigs, experimental projects, and in academia. Their bios are included in this book, and they’re pretty good reading as well—more than one sly joke, I promise.

But none of them claims we have nothing more to learn. There are still many mysteries, challenges we have yet to tackle, and problems we don’t quite know how to solve yet, but we’re starting to narrow down the field of what those challenges are.

Other books—whether they focus on the general craft of writing or specifically writing for games—cover more theoretical or general advice, and there are some really good ones out there. This book aims at providing very practical techniques used in game writing from the trenches where it’s happening every day. Less theory here, more practice.

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Pengarang

Nama Wendy Despain
Jenis Perorangan
Penyunting
Penerjemah

Penerbit

Nama CRC Press
Kota Boca Raton
Tahun 2020

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