Informasi Umum

Kode

20.21.1458

Klasifikasi

005.019 - Computer Programming, Programs, Data- Prsychological principles; usability

Jenis

Buku - Elektronik (E-Book)

Subjek

Programming, Animation, Electronic Games,

No. Rak

Tel-U Gedung Manterawu Lantai 5 : Rak 2
Tel-U Purwokerto : Rak 1

Dilihat

10265 kali

Informasi Lainnya

Abstraksi

The goal of this book is to shed some light on the black art of animation programming and make the topic approachable for everyone. This book takes a "theory to implementation" approach, where you will learn the theory of each topic discussed first. Once you understand the theory, you will implement it to get hands-on experience.

This book makes it a point to focus on the concepts and implementation details of animation programming, not the language or graphics API being used. By focusing on these fundamental concepts, you will be able to implement an animation system regardless of language or graphics API.

  • TKI4K3 - PEMROGRAMAN GAME

Koleksi & Sirkulasi

Tersedia 1 dari total 1 Koleksi

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Pengarang

Nama Gabor Szauer
Jenis Perorangan
Penyunting
Penerjemah

Penerbit

Nama Packt
Kota Birmingham
Tahun 2020

Sirkulasi

Harga sewa IDR 0,00
Denda harian IDR 0,00
Jenis Non-Sirkulasi

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