Informasi Umum

Kode

16.01.431

Klasifikasi

794.8 - Electronic Game

Jenis

Buku - Circulation (Dapat Dipinjam)

Subjek

Video Games-authorship, Video Games-design.

No. Rak

Dilihat

258 kali

Informasi Lainnya

Abstraksi

What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.

  • CIG4H3 - TEKNOLOGI GAME
  • DDI2N2 - STORYTELLING & DRAMATURGI
  • DGI4H3 - STORY TELLING DAN KREASI KONTEN
  • DEI2M2 - VISUAL STORY TELLING
  • DEI4E3 - TRANSMEDIA PROJECT
  • FFK1MAB3 - Storytelling

Koleksi & Sirkulasi

Tersedia 1 dari total 2 Koleksi

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Pengarang

Nama Josiah Lebowitz, Chris Klug
Jenis Perorangan
Penyunting
Penerjemah

Penerbit

Nama Focal Press
Kota United States
Tahun 2011

Sirkulasi

Harga sewa IDR 0,00
Denda harian IDR 1.000,00
Jenis Sirkulasi

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